Please use this identifier to cite or link to this item: http://localhost:8080/xmlui/handle/123456789/2163
Title: Uses and Gratification of Online Games among Undergraduate of Bingham University, Karu, Nigeria
Authors: TARTSES- ANSHASE, Mercy
Keywords: Online Games,
Undergraduate
Bingham University
Metaverse
Digital Technology
Issue Date: 2023
Publisher: Department of Mass Communication, Glorious Vision University, Ogwa, Edo State
Citation: Tartses-A, M (2023) Uses and Gratification of Online Games among Undergraduate of Bingham University, Karu, Nigeria: Journal of Communication Studies
Series/Report no.: VOLUME 6;
Abstract: The study sought to find out the effect of online games on undergraduate students.of Binghan University, Karu, Nigeria. The study was anchored on uses andwhile the survey method is used as a research design and questionnaire as an instrument for data collection. Findings showed the students played online games for various reasons, such as to escape boredom, for fun, or to obtain skills.Excluding playing for monetary gains, online games have both positive and negative  benefits. The researchers concluded that online games are not all about negativity, but moderation in terms of time spent and the kinds of games played are the key to avoiding the negatives and having an exciting experience The researchers recommended that the government, individuals, and NGO's embark on sensitisation programmes to enlighten youth on the side effects of online games' addiction, the need engage in sporting activities and avoid extreme violent games.
URI: http://localhost:8080/xmlui/handle/123456789/2163
ISSN: 2736-1322
Appears in Collections:Research Articles

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